Software systems and computational methods
Reference:
Ryzhenkov M.E.
Editing of the 3D educational content
// Software systems and computational methods.
2013. ¹ 1.
P. 95-105.
URL: https://en.nbpublish.com/library_read_article.php?id=62452
Ryzhenkov M.E. Editing of the 3D educational content
Abstract:
3D-record of a lesson is a powerful tool for education in virtual worlds. However,
as with the video records, the 3D-record needs to be edited by the teacher to turn into a high-quality educational content. As opposed to a video stream a 3D-record is a complex sequence
of changes of synchronized properties bound to the timeline that starts from the beginning of
the lesson. 3D-record editing capabilities require solving number of technical problems related
to the size of the original data, removing unnecessary resources, speed of the record replay and
the size of the network packages. The article is devoted to these issues.
Keywords:
Software, 3d-content, editing, virtual worlds, 3d-record, education, synchronization, multimedia, resources, collection
This article can be downloaded freely in PDF format for reading. Download article
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