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Software systems and computational methods
Reference:

Ryzhenkov M.E. Editing of the 3D educational content

Abstract: 3D-record of a lesson is a powerful tool for education in virtual worlds. However, as with the video records, the 3D-record needs to be edited by the teacher to turn into a high-quality educational content. As opposed to a video stream a 3D-record is a complex sequence of changes of synchronized properties bound to the timeline that starts from the beginning of the lesson. 3D-record editing capabilities require solving number of technical problems related to the size of the original data, removing unnecessary resources, speed of the record replay and the size of the network packages. The article is devoted to these issues.


Keywords:

Software, 3d-content, editing, virtual worlds, 3d-record, education, synchronization, multimedia, resources, collection


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References
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2. Ryzhenkov M.E., Morozov M.N., Gerasimov A.V. Generatsiya i redaktirovanie 3D-kontenta v virtual'nykh obrazovatel'nykh sredakh. //Obrazovatel'nye tekhnologii i obshchestvo.– 2011.– T. 14.– N
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