Gasanov A. —
Interactive Environment and Virtual Reality to Reconstruct Manufacturing Processes (Moscow Trekhgorny Brewery in the Late 19th - Early 20th Centuries).
// Historical informatics. – 2021. – ¹ 3.
– P. 69 - 85.
DOI: 10.7256/2585-7797.2021.3.36567
URL: https://en.e-notabene.ru/istinf/article_36567.html
Read the article
Abstract: The article studies the creation of virtual reality interactive environments as a form of presenting historical 3D-reconstruction results. This approach provides for restoring not only static objects such as architectural appearance and interiors but also dynamic ones. The latter are industrial processes of the past, for instance. The manufacturing building of Tryokhgorny brewery (the biggest in the Russian Empire) was an object for virtual 3D-reconstruction. The article describes the source base and the reconstruction of indoor spaces of the brewery building in the late 19th - early 20th centuries and reconstructs brewing processes as well. The result of the work done is the creation of a virtual reality application with historical sources verification and information tips systems included. The author tests technologies of mechanical animation and particle systems and forms interactive environment logic by means of basic software “Unreal Engine 4” through the visual programming interface “Blueprints”. The virtual environment created lets users take on the role of a brewery worker and make necessary brewing operations in virtual reality.
Gasanov A. —
Virtual Reconstruction of the Industrial Heritage: 3D-Reconstruction of the Architectural Appearance of Moscow Tryokhgorny Brewery Production Building at the Turn of the 19th Century
// Historical informatics. – 2021. – ¹ 2.
– P. 88 - 114.
DOI: 10.7256/2585-7797.2021.2.35984
URL: https://en.e-notabene.ru/istinf/article_35984.html
Read the article
Abstract: The article virtually reconstructs the historical appearance of Moscow Tryokhgorny Brewery production building in the late 19th and early 20th centuries. Through the decades, Tryokhgorny Brewery held the leading position in the brewing industry of both the Russian Empire and the Soviet Union. This study describes virtual 3D-reconstruction methods applied, addresses the issue of using various source types (narrative, graphical and photographic materials) and considers the issue of data incompleteness. It briefly describes the history of Tryokhgorny Brewery and the subject of research and preservation of industrial heritage. The source base gathered led to the conclusion that its informative potential is enough for creating scientific virtual 3D-reconstruction. As a result, the renders of virtually reconstructed “Varnya” production building were created in Unreal Engine 4 software. In 2006 Tryokhgorny Brewery stopped working and turned into a possible industrial heritage object as its main buildings were constructed in the late 19th century. Historical research and virtual reconstruction of Tryokhgorny Brewery are specifically topical today because despite its importance as an object of industrial heritage it is in danger of complete destruction.
.