Afon'shin V.E., Rozhentsov V.V. —
Technology for measuring the critical flicker frequency
// Cybernetics and programming. – 2018. – ¹ 4.
– P. 60 - 67.
DOI: 10.25136/2644-5522.2018.4.19991
URL: https://en.e-notabene.ru/kp/article_19991.html
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Abstract: The critical flicker frequency is the frequency at which a flickering light source is subjectively perceived by a person as luminous. It is shown that the critical flicker frequency method is used for diagnostic purposes when solving various scientific and applied problems. The subject of research is the conditions for using the method of critical flicker frequency. Their limitations are due to the need: a distraction from the work to be performed to measure the critical flicker frequency, to perform measurements in stationary conditions. The aim of the work is to expand the functional capabilities of the critical flicker frequency method by using augmented reality technology. To measure critical flicker frequency, light flashes with varying frequency are formed by a mobile device in the form of augmented reality. The novelty of the proposed technology is: 1) to increase the reliability of diagnostics by the method of critical flicker frequency due to its measurement in the course of the work performed; 2) carrying out diagnostics not only in stationary ground conditions, but also during ground, water or flight movements of the subject, which was previously difficult or impossible.
Rozhentsov V.V. —
Assessment technology for evaluating abilities of distance perception and evaluation
// Cybernetics and programming. – 2015. – ¹ 1.
– P. 61 - 66.
DOI: 10.7256/2306-4196.2015.1.14038
URL: https://en.e-notabene.ru/kp/article_14038.html
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Abstract: Perception and evaluation of distance is possible both in monocular (one eye) and binocular (using both eyes) vision. In the latter case, the distance is estimated much more precisely. Questions of perception and distance estimates are relevant in hiring employees in different specialties, such as motor vehicle drivers, surveyors, experts in the field of engineering graphics and graphic activity. These abilities are especially important in physical education and sports, particularly in games, martial arts and orienteering. The article proposes a method for evaluation of distance perception using a camera and computer-controlled light emitters placed on a flat surface. Light emitters create two light spots on the surface. Examinee is placed in the middle of the line drawn through the centers of the light spots. Software randomly changes the area, the direction and velocity of the light spots during a predetermined time. Examinee evaluates the transformation and movement of light spots and moves to stay in the middle of the line going through the centers of the light spots. The transformation of the light spots and movements of the examinee are recorded, the video then analyzed by software that calculates the middle point, the examinee’s location and the arithmetic mean of the calculated distances. Using the arithmetic mean the examinee’s ability of distance perception and evaluation is judged. Known methods of evaluating the perception of distance uses a static position of the examinee and are less useful in the professional selection for various activities, including sport. The proposed technology is aimed at assessing the perception of distance as a result of motor actions of the examinee, which is typical for many activities.
Rozhentsov V.V., Afon'shin V.E. —
// Software systems and computational methods. – 2013. – ¹ 3.
– P. 10 - 10.
DOI: 10.7256/2454-0714.2013.3.8904
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